There are different ways of creating assets in VidiCore. They can be found here in VidiCore APIdoc. However, not all possible ways of creating assets create consistent results in the context of the Vidispine Enterprise MAM Solution.
These section describe relevant scenarios for VidiFlow, EditMate, and VidiControl and how to implement them on VidiCore:
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UC Import A File Into A New Item [C IG] -
UC Attach New File To Existing Item [C IG] -
UC Create Shape On Placeholder Item (w/o Physical File Access) [C IG] -
UC Information On The Original File [C IG] -
UC Hide Assets From User Interfaces [C IG] -
UC Mark Assets As “Archived” [C IG] -
UC Render Timelines [C IG] -
UC Transcoding With VidiCoder [C IG] -
UC Use JavaScript in Shape Tags [C IG] -
UC Store Vol And Common Index Files For Proxy Video [C IG] -
UC Transfer Files Between VidiCore Storages [C IG] -
UC Manage Adobe Premiere Projects [C IG] -
UC Manage Subtitles Files [C IG]